Game Ethics
I was drawn back to the old TV episode "A Taste of Armageddon" from Star Trek because it demonstrates a situation when gaming crosses a contradictory boundary. Games are supposed to be a way of safely learning and preparing for the dangers of reality... but when the game begins to present a real threat to people's safety, the ethics of it have been broken. This TV episode uses a science fantasy premise to convey this message... but that is not needed to see it in action because the professional sports world has been based on this same premise for as long as it has been bundled with economics. Games have a direct affect on the real quality of life of the athletes within it... to a degree where it can cause genuine hardship and harm. This goes directly against the purpose of games.
"Death, destruction, disease, horror. That's what war is all about. That's what makes it a thing to be avoided. You've made it neat and painless. So neat and painless, you've had no reason to stop it."
A Taste of Armageddon - Wikipedia
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